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AI Insights · Timothy · January 2023

Top 5 Cannabis Games Applications' Performance in Spain Q4 2022

Analyzing the performance of the top 5 cannabis games on a unified platform in Spain during Q4 2022, covering trends in downloads, revenue, and active users.

Top 5 Cannabis Games Applications' Performance in Spain Q4 2022

During the fourth quarter of 2022, the top 5 cannabis games on a unified platform in Spain demonstrated varied performance in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive insight into the market trends for these popular games.

Hempire - Weed Growing Game exhibited a dynamic trend in weekly downloads, peaking at 4.2K in mid-October and then experiencing fluctuations, ending the quarter at around 1.9K. The weekly revenue for the game ranged from $476 to approximately $942, with a notable peak at the beginning of October. Weekly active users saw a decline from 7.1K at the start of the quarter to about 5.1K by the end of December.

Weed Firm 2: Back To College showed a relatively stable pattern in weekly downloads, hovering around the 300-500 range, with a slight dip in mid-November. Weekly revenue fluctuated between $60 and $204, with noticeable peaks at the end of November and mid-December. Active users experienced a mild decline from 771 to 641 over the quarter.

Bud Farm: Idle Tycoon Game had minimal weekly downloads, peaking at just 32 in early December. The weekly revenue ranged from $49 to $157, with a few ups and downs throughout the quarter. Active users remained fairly constant, around the 80-90 mark, with a slight increase towards the end of December.

Wiz Khalifa's Weed Farm experienced modest weekly downloads, peaking at 66 in mid-December. The weekly revenue ranged from $9 to $76, with a noticeable increase towards the end of the quarter. Active users remained relatively stable, around the 350-500 range, with minor fluctuations.

Cheech and Chong Bud Farm saw negligible downloads throughout the quarter, with a single spike of 4 in mid-December. Weekly revenue remained low, ranging from $2 to $35, with no significant peaks. Unfortunately, there was no available data on active users for this game.

For more detailed insights and data on these games, you can visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023